搜集整理的天堂2彈出問題匯總

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搜集整理的天堂2彈出問題匯總

發表  冒險英豪 于 周二 12月 16, 2008 9:11 am

1. OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 1695 MHz with 1023MB RAM
Video: (0)

Assertion failed: RenDev [file:WinViewport.cpp] [Line: 535]

History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine

一般都是顯卡的驅動問題,如果顯卡插槽無礙,那麼就下最新驅動吧。


2. OS: Windows XP 5.2 (Build: 3790)
CPU: GenuineIntel PentiumPro-class processor @ 1298 MHz with 502MB RAM
Video: Intel(R) 82852/82855 GM/GME Graphics Controller (3751)

Assertion failed: RenDev [file:WinViewport.cpp] [Line: 535]

History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine

很不幸喲,你的顯卡是主版集成的!老主版集成的顯卡基本都玩不了。


3. OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1802 MHz with 247MB RAM
Video: Intel(R) 82845G Graphics Controller (3317)

You have triggered a bug in the DirectX 8.1 runtime. Please install
DirectX 8.1b (or later) for a fix. See Release Notes for instructions
on how to obtain it.

很清楚了,安裝DIRX吧,建議直接onclick=tagshow(event) href="tag.php?name=%A7%F3%B7s">更新9.0


4. OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2609 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5600XT (5303)

Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 368 FArray <- FArray::Realloc <- 92*4 <- UObject::execStructMember <- (ShadowProjector 24_12.ShadowProjector903 @ function Engine.ShadowProjector.UpdateShadow : 012A) <- UObject:rocessEvent <- (ShadowProjector 24_12.ShadowProjector903, function Engine.ShadowProjector.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

加大虛擬內存和在主板BOIS內恢復內存的默認參數設置,不要超頻內存,有時後超頻後的電腦當不超頻時也會減少錯誤的發生。


5. OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1842 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5200 (5216)

General protection fault!

History: AActorstLoad <- UObject::ConditionalPostLoad <- (StaticMeshActor 19_21.StaticMeshActor714) <- ULevelstloadObjects <- ULevel: < IMG alt="" src="http://bbs.l2sf.com/images/smilies/default/sweat.gif" border=0 smilieid="10">oad <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop
系統錯誤,重裝系統或是升級顯卡。



6. 運行遊戲時出現以下提示:“the game may not be consistant because AGP is deactivated please activate AGP for consistancy”

這個問題的原因可能是由於您的顯示卡的驅動或者主板的顯示晶片組的驅動不是最新。或您雖然已經更新了您的顯示卡的驅動程式,但是跟顯示有關的硬體不僅僅是顯示卡,還需要主板的chipset支援,只有將主板的chipset也更新到最新,才能充分發揮顯卡的功能。
出現這個提示,最可能的原因是您沒有打開AGP功能從而另顯卡的效能無法發揮,此現象多發生在安裝作業系統後沒有更新主辦晶片組的情況,請您到官方網站下載最新的主板晶片組驅動程式

冒險英豪

文章數 : 17
注冊日期 : 2008-11-22

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